![]() Should be interesting with a few Mythic Plus affixes thrown in. Speaking of which, this is definitely a dungeon where you'll want to be especially aware of ground effects as you're gonna need to do a lot of dodging if you want to avoid standing in fire. The four bosses range from a large, fiery mammoth, complete with tentacles, to a boss that can chain you to the floor and cause fire to erupt beneath you. Neltharus is a relatively quick dungeon with lots of trash packs scattered along corridors and inside the different rooms. There are currently two new dungeons available for testing in the alpha: Neltharus and Uldaman: Legacy of Tyr, a revamp of the original, vanilla dungeon. (Image credit: Blizzard) Dungeons and dragons There's even a Game of Thrones reference with "What do dragons eat, anyway?". The capital's residents have varying reactions to your appearance among them, calling out things like "I'm not afraid of you, dragon!" and "Do you know Alexstrasza?". One of the more fun-and slightly thought-provoking-parts of the dracthyr introductory questline is when you finally reach Orgrimmar, and I'd assume it's the same for Stormwind City as alliance. You're presented with a tall cliff and rings to fly through so you can get a feel for it, and the zone offers plenty of high spots and opportunities to use it to traverse to your next destination. It's here that you'll get to learn the dracthyr racial "Soar" ability, which is essentially the same as dragon riding, only without a mount. One of my favourite quests was having to use the Emerald Blossom spell to heal groups of NPCs-there is just something very satisfying about that ability and seeing the green healing numbers pop up. You are gradually introduced to different dracthyr abilities and get to test them out. The questing in the Forbidden Reach is what you'd expect from a starting zone. Perhaps these are present in the Azure Span too, but I was too busy dragon riding everywhere and may have missed them. Even the wildlife is striking, with large, colourful wasp-type creatures and brightly coloured beetles going about their business. I don't often feel the need to take screenshots in WoW but I had to snap several when I first stepped outside here. The minute you step outside you'll see a verdant landscape of trees and other vegetation, complete with a mountainous backdrop. Maybe something quite grim and broken, something that the new race is desperate to escape from, but it's actually far different to that-on the surface, at least. I'm not sure what I was expecting the Forbidden Reach to look like. Thankfully, you get to venture outside pretty quickly and that's when you really start to appreciate how far World of Warcraft has come in the last 18 years. In fact, it kind of reminds me of the demon hunter starting area. The first few quests take place indoors and you'll need to free fellow dracthyr, collect items, and kill enemies-nothing particularly new here. (Image credit: Blizzard) Forbidden kingdomįorbidden Reach is the dracthyr (opens in new tab) evoker starting zone and you'll arrive here at level 58, once you've finished creating your new dragon-themed character and load into the game for the first time. There are a couple of snowy regions, a large, lava-filled cavern, and there's even an area that practically screams Coldarra, if you're familiar with that place in Northrend, which makes total sense considering who we meet in the Azure Span. The Azure Span isn't all lush forests and pleasant pastures though. This gives you the perfect opportunity to get to grips with the mechanics of spending and regaining vitality but also gives you lots of scope for exploring if riding everywhere on a ground mount is offputting. Naturally, you'll also need to pick up the next quest across the other side of the map. I really wasn't expecting dragon riding to be as fun as it is, and the Azure Span gives you plenty of opportunities to try it out, with numerous quests ending on elevated spots. This time around though, we have dragon riding (opens in new tab). Historically, flying wouldn't be made available until quite a way in, and even then, it would be locked behind reputation levels and other requirements. ![]() One of the biggest changes coming in Dragonflight is the ability to take to the air right at the beginning of the expansion.
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